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 Unofficial JLA: Classified Index

JLA: Classified 3

JLA: CLASSIFIED #3

Cover Date: March 2005
Cover Price: $2.95

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Cover Credits:
Pencils: Ed McGuinness (signed)
Inks: Dexter Vines (signed)
Colors: Dave Stewart


Story: "Seconds to Go" (22 Pages)

Credits:

StoryGrant Morrison
PencilsEd McGuinness
InksDexter Vines
LetteringPhil Balsman
ColorsDave McCaig
Assistant editingMichael Siglain
EditingMike Carlin

Feature Character(s):

JLA:
Batman (next in ???)
Superman (next in ???)
Wonder Woman (next in ???)
Flash III (next in ???)
Aquaman (next in ???)
Martian Manhunter (next in ???)
Green Lantern (John Stewart; next in ???)

Guest Star(s):

International Ultramarine Corps:
4-D (last appearance)
Glob (last appearance)
Goraiko (next in Final Crisis #2)
Jack O'Lantern III (last appearance)
Knight II (next in Batman Vol. 1 #667)
Squire III (next in Batman Vol. 1 #667)
Pulse 8 (last appearance)
Warmaker One (next in Final Crisis #4)
Vixen (next in Identity Crisis #1)
Olympian (next in Infinite Crisis #6)
Tasmanian Devil (next in OMAC Project #6)
Kid Impala (next in Final Crisis #4)
Fleur-de-Lis (last in Deathstroke, the Terminator #32; last appearance)

Villain(s):

Gorilla Grodd (next in ???)
Neh-Buh-Loh (next in Seven Soldiers #0)
Spine Riders of the Sheeda (one next in Seven Soldiers #0)

Location(s):

Qwewq
Superbia

Solicitation:

The action-packed conclusion to the JLA tale from the explosive creative team of writer Grant Morrison and artist Ed McGuinness! The League arrives just in time to aid the Ultramarine Corps in the mother of all battles versus Gorilla Grodd's guerilla warriors!

Synopsis:

The Justice League must fight the heroes of the Ultra-Marines, many of them former colleagues, all under the mental control of Gorilla Grodd and the Sheeda. The Knight is able to break free of the control himself, and the others are slowly overpowered or released one by one. Grodd is captured, Neh-Buh-Loh flees and the Ultra-Marines must decide on their future. This episode has been a disaster for them, and the public at large are liable to distrust at least some of them for some time. The League suggests that they should try saving the people of a world that does not know of the concept of super-heroes - the Earth in the growing universe of Qwewq. Pulse 8, 4-D, Glob, Warmaker One, Knight and Squire decide to take on this challenge, and turn this world from its rampant corruption and violence.


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